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Novem

Novem is a solo, puzzle adventure game in a First Peron view.

The player incarnates an astronaut in charge to study an unknown planet, where they got a tool from an ancient civilization, used to solve puzzles by interacting with elements.

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  • End of study project

  • Puzzle, Adventure

  • 100% homemade (sound, 3d, programmation,...)

  • On Unity

Credit

  • Sibert Mathieu (Project Manager)

  • Remy Cosmo (Game Programmer)

  • Borrelly Alexandre (Level Designer)

  • Le Phillippe Théo (Game Designer)

  • Faux Axel (Technical Artist)

  • Jourdsan Lucas (Puzzle Designer)

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Exploration

The player will hate to explore the environment that surrounds him and understand its mechanics and its use.

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Play With Element

The player will have to master new unknown elements to create new effects and use them to progress.

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Reflection

An ancient civilization has left traces of ancient mechanics.

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