
Novem
Novem is a solo, puzzle adventure game in a First Peron view.
The player incarnates an astronaut in charge to study an unknown planet, where they got a tool from an ancient civilization, used to solve puzzles by interacting with elements.

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End of study project
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Puzzle, Adventure
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100% homemade (sound, 3d, programmation,...)
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On Unity
Credit
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Sibert Mathieu (Project Manager)
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Remy Cosmo (Game Programmer)
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Borrelly Alexandre (Level Designer)
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Le Phillippe Théo (Game Designer)
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Faux Axel (Technical Artist)
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Jourdsan Lucas (Puzzle Designer)

Exploration
The player will hate to explore the environment that surrounds him and understand its mechanics and its use.

Play With Element
The player will have to master new unknown elements to create new effects and use them to progress.

Reflection
An ancient civilization has left traces of ancient mechanics.