
Who am I ?
I am Lucas Jourdan, a highly motivated game designer student with a strong focus on level design and Blueprint programming in Unreal Engine and Unity.
My passion for sailing and travel has fueled my desire to create immersive and engaging game worlds.
As a third-year bachelor student at Bellecour School in Lyon, I have honed my skills in game design through various projects and assignments, and have gained experience in creating compelling levels and/or puzzles using Unreal Engine's Blueprint visual scripting system.
My portfolio showcases my accomplishments in level design and programming, including examples of my ability to create dynamic and responsive game environments, and demonstrates my potential as a game designer.
I am always seeking new opportunities to apply my skills and learn new techniques in game development.
English
Programmation Blueprint
Project Management
Game Design
Level Design
Microsoft Office
3DS MAX
Unreal Engine 4/5
Unity
Sailing Boats
My Skills
English
English
Programmation Blueprint
Programmation Blueprint
Project Management
Project Management
Game Design
Game Design
Level Design
Level Design
Microsoft Office
Microsoft Office
3DS MAX
Unreal Engine 4/5
Unity
Sailing Boats
3DS MAX
Unreal Engine 4/5
Unreal Engine 4/5
Unity
Unity
Sailing Boats
Sailing Boats
Formations
2016-2019
Baccalaureate ARED
(Audiovisuel, Reseau, Equipement Domestique)
St Vincent de Paul
Collonges Sous Salève
I have acquired the skills to intervene on installations and equipment (hardware and software) entering in the constitution of digital systems in the field of audiovisual and multimedia installations (digital reading and recording systems, sound and image restitution, centralized control systems with multimedia peripherals...), without forgetting home automation (energy management in the home, e-health...).
2019-2020
Preparatory Entertainment
Bellecour Ecole
Lyon
During my year at Bellecour Entertainment School, I learned the basics of different entertainment fields, such as: photo editing, video editing, 3D animation, 3D modeling, game design, analog drawing, perspective and many others
2020-2023
Preparatory Entertainment
Bellecour Ecole
Lyon
During my three years of Game Design at Bellecour Ecole, I was able to learn and master comfortably Game Design and the branches that surround it. I specialized in Level Design and Blueprint oriented programming on unreal engine.